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SHARGAZ EFB - FACTION FOCUS: DWARF ARMY

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  Welcome come to the realm inside the mountain, beer lovers! Today we look on the dwarf strongholds and their stubborn warriors.

SHARGAZ EFB - FACTION FOCUS: UNDEAD ARMY

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  Good evening, inhabitants of the underworld! I bring you today a closer look to the undead army. The current version of this faction is leaning more with the classic vision of powerful necromancers raising an army of bony warriors and trying to reach immortality by stealing enough souls from the unlucky inhabitants that fall under their hands. But if you are more inclined for vampires, ghouls, zombies and other creatures of the underworld; do not suffer, as there will be more army lists coming in the future.

SHARGAZ EFB - FACTION FOCUS: ELF ARMY

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  Hello there, pointy ears! Today we are reviewing the elf army . Elves are an iconic race in every fantasy setting and they couldn't be missed here. They are exceptionally good at almost everything they do, but they lack the endurance and numbers of other armies. The army list try to capture this spirit as much as possible. They can be considered a glass cannon army: difficult to use and unforgiving, but very rewarding when used properly.

SHARGAZ EFB - FAQs CHARGE MOVEMENT

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Today, I bring some worked examples of how the charge movement works. Although the rules are written in a simple and easy way, but it is impossible that they cover any eventuality. Therefore, I thought it would be useful to present some examples of the rules intention in some of these cases. I hope you find it useful. __________________________________________________________________________________ CASE 1 – CHARGING FROM THE FRONT Unit A performs a charging action against unit B after verifying that the distance required to charge (5 cm to rotate up to 45⁰ + the minimum distance to contact unit B) is less than the maximum charging distance (movement capacity of unit A + 6 cm). Unit A has to follow the line that joins the centers of both units, so that the center of the front face of unit A is in front of the front arc of unit B. Therefore it is a charge on the front. CASE 2 – FLANK CHARGE In case 2, unit A follows the same procedure, but, since at the end of its charging movement the ...

SHARGAZ EFB - UPDATES AUGUST 2026

  A year has passed and lot of things have happened (in the backstage). As this is a hobby project, and we all have a busy live, things advance slowly but steadily. The game testing continues and a new version of the rules and the army lists have just been uploaded in the download section ( click here ). Next it is presented a list of the most relevant changes and the reason of it. -Movement attribute of cavalry and flyers reduced. Some players complained that the cavalry was excessively mobile than infantry on the battlefield. The movement of cavalry has been reduced to a maximum of 25cm for medium/light cavalry and 20cm for heavy cavalry. The movement of flyers have been reduced to a range between 30 to 50cm as well. They are still very mobile, but they cannot instantly move from one corner of the board to the other anymore. -Change in rotation of infantry and war machines. Before all units consumed 5cm for turning 45⁰. This made the maneuverability of infantry very slow when cha...

SHARGAZ EFB - GAME OVERVIEW

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Today, we bring you an overview of our game that will hopefully answer some of your questions: Why another fantasy rank & file game? What does Shargaz – Epic Fantasy Battles offer that other games don’t? What miniatures should I use to represent the units? … etc.